/* Copyright (c) 2012 Guillaume Collet * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef __SCORING_MATRIX_H__ #define __SCORING_MATRIX_H__ #include using namespace std; class ScoringMatrix { protected: string alphabet; float ** matrix; bool is_set; float **norm_matrix; /**< Normalized vector of each amino acid type */ float max; float min; public: ScoringMatrix(string fname); virtual ~ScoringMatrix(); int getAlphabetSize(){return (int) alphabet.size();}; string getAlphabet(){return alphabet;}; float getMax(){return max;}; float getMin(){return min;}; int index(char aa); float score(char aa1, char aa2); float normScore(char aa1, char aa2); bool isSet(){return is_set;}; }; #endif