/* * BioJava development code * * This code may be freely distributed and modified under the * terms of the GNU Lesser General Public Licence. This should * be distributed with the code. If you do not have a copy, * see: * * http://www.gnu.org/copyleft/lesser.html * * Copyright for this code is held jointly by the individual * authors. These should be listed in @author doc comments. * * For more information on the BioJava project and its aims, * or to join the biojava-l mailing list, visit the home page * at: * * http://www.biojava.org/ * */ package org.biojava.bio.gui.glyph; import java.awt.Color; import java.awt.Graphics2D; import java.awt.Paint; import java.awt.Shape; import java.awt.geom.GeneralPath; import java.awt.geom.Rectangle2D; /** * A Glyph that paints a two headed arrow within the bounds * * @author Mark Southern * @since 1.5 */ public class TwoHeadedArrowGlyph implements Glyph { private Paint fillPaint; private Rectangle2D.Float bounds = new Rectangle2D.Float(0, 0, 0, 0); private Shape arrowShape; public TwoHeadedArrowGlyph() { fillPaint = Color.BLUE; } public TwoHeadedArrowGlyph(Rectangle2D.Float bounds) { this(); setBounds(bounds); } public Rectangle2D.Float getBounds() { return bounds; } public void setBounds(Rectangle2D.Float r) { if (bounds.equals(r)) { return; } float q1 = r.height * 0.25F; float q2 = r.height * 0.5F; float q3 = r.height * 0.75F; float arrowHeadSize = r.height; GeneralPath p = new GeneralPath(); if ((r.width - (2F * arrowHeadSize)) > 0) { p.moveTo(r.x, r.y + q2); p.lineTo(r.x + arrowHeadSize, r.y); p.lineTo(r.x + arrowHeadSize, r.y + q1); p.lineTo((r.x + r.width) - arrowHeadSize, r.y + q1); p.lineTo((r.x + r.width) - arrowHeadSize, r.y); p.lineTo(r.x + r.width, r.y + q2); p.lineTo((r.x + r.width) - arrowHeadSize, r.y + r.height); p.lineTo((r.x + r.width) - arrowHeadSize, r.y + q3); p.lineTo(r.x + arrowHeadSize, r.y + q3); p.lineTo(r.x + arrowHeadSize, r.y + r.height); } else { p.moveTo(r.x, r.y + q1); p.lineTo(r.x + r.width, r.y + q1); p.lineTo(r.x + r.width, r.y + q3); p.lineTo(r.x, r.y + q3); } p.closePath(); arrowShape = p; bounds = r; } public void render(Graphics2D g) { if (arrowShape != null) { g.setPaint(fillPaint); g.fill(arrowShape); } } }