#ifndef ACINSIDE_DEF #define ACINSIDE_DEF #define ACE_4_7 /* * Here we complete the incomplete types from ac.h. */ struct ac_db { int magic ; AC_HANDLE handle ; Stack command_stack ; AceCommand look ; }; struct ac_keyset { int magic ; AC_DB db ; KEYSET ks ; }; struct ac_object { int magic ; AC_DB db ; OBJ obj ; KEY key ; BOOL isEmpty ; }; struct ac_iter { int magic ; AC_DB db ; int max, curr ; KEYSET ks ; AC_OBJ ac_obj ; }; #endif