//---------------------------------------------------------------------------// // Copyright (c) 2013 Kyle Lutz // // Distributed under the Boost Software License, Version 1.0 // See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt // // See http://boostorg.github.com/compute for more information. //---------------------------------------------------------------------------// #ifndef BOOST_COMPUTE_ALGORITHM_DETAIL_RANDOM_FILL_HPP #define BOOST_COMPUTE_ALGORITHM_DETAIL_RANDOM_FILL_HPP #include #include #include #include namespace boost { namespace compute { namespace detail { template inline void random_fill(OutputIterator first, OutputIterator last, Generator &g, command_queue &queue) { g.fill(first, last, queue); } template inline void random_fill(OutputIterator first, OutputIterator last, typename std::iterator_traits::value_type lo, typename std::iterator_traits::value_type hi, command_queue &queue) { typedef typename std::iterator_traits::value_type value_type; typedef typename boost::compute::default_random_engine engine_type; typedef typename boost::compute::uniform_real_distribution distribution_type; engine_type engine(queue); distribution_type generator(lo, hi); generator.fill(first, last, engine, queue); } } // end detail namespace } // end compute namespace } // end boost namespace #endif // BOOST_COMPUTE_ALGORITHM_DETAIL_RANDOM_FILL_HPP