/*============================================================================= Copyright (c) 2014 Kohei Takahashi Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================================================================*/ #ifndef FUSION_VECTOR_TIE_11112014_2302 #define FUSION_VECTOR_TIE_11112014_2302 #include #include #if !defined(BOOST_FUSION_HAS_VARIADIC_VECTOR) # include #else /////////////////////////////////////////////////////////////////////////////// // C++11 variadic interface /////////////////////////////////////////////////////////////////////////////// namespace boost { namespace fusion { namespace result_of { template struct vector_tie { typedef vector type; }; } template BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED inline vector vector_tie(T&... arg) { return vector(arg...); } }} #endif #endif