// Boost.Geometry (aka GGL, Generic Geometry Library) // Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands. // Copyright (c) 2014-2017 Adam Wulkiewicz, Lodz, Poland. // This file was modified by Oracle on 2014, 2016, 2017. // Modifications copyright (c) 2014-2017 Oracle and/or its affiliates. // Contributed and/or modified by Adam Wulkiewicz, on behalf of Oracle // Use, modification and distribution is subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_GET_TURNS_HPP #define BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_GET_TURNS_HPP #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifdef BOOST_GEOMETRY_DEBUG_INTERSECTION # include # include #endif namespace boost { namespace geometry { // Silence warning C4127: conditional expression is constant #if defined(_MSC_VER) #pragma warning(push) #pragma warning(disable : 4127) #endif #ifndef DOXYGEN_NO_DETAIL namespace detail { namespace get_turns { struct no_interrupt_policy { static bool const enabled = false; // variable required by self_get_turn_points::get_turns static bool const has_intersections = false; template static inline bool apply(Range const&) { return false; } }; template < typename Geometry1, typename Geometry2, bool Reverse1, bool Reverse2, typename Section1, typename Section2, typename TurnPolicy > class get_turns_in_sections { typedef typename closeable_view < typename range_type::type const, closure::value >::type cview_type1; typedef typename closeable_view < typename range_type::type const, closure::value >::type cview_type2; typedef typename reversible_view < cview_type1 const, Reverse1 ? iterate_reverse : iterate_forward >::type view_type1; typedef typename reversible_view < cview_type2 const, Reverse2 ? iterate_reverse : iterate_forward >::type view_type2; typedef typename boost::range_iterator < view_type1 const >::type range1_iterator; typedef typename boost::range_iterator < view_type2 const >::type range2_iterator; template static inline bool adjacent(Section const& section, signed_size_type index1, signed_size_type index2) { // About n-2: // (square: range_count=5, indices 0,1,2,3 // -> 0-3 are adjacent, don't check on intersections) // Also tested for open polygons, and/or duplicates // About first condition: will be optimized by compiler (static) // It checks if it is areal (box, ring, (multi)polygon) signed_size_type const n = static_cast(section.range_count); boost::ignore_unused_variable_warning(n); boost::ignore_unused_variable_warning(index1); boost::ignore_unused_variable_warning(index2); return boost::is_same < typename tag_cast < typename geometry::tag::type, areal_tag >::type, areal_tag >::value && index1 == 0 && index2 >= n - 2 ; } public : // Returns true if terminated, false if interrupted template static inline bool apply( int source_id1, Geometry1 const& geometry1, Section1 const& sec1, int source_id2, Geometry2 const& geometry2, Section2 const& sec2, bool skip_larger, bool skip_adjacent, IntersectionStrategy const& intersection_strategy, RobustPolicy const& robust_policy, Turns& turns, InterruptPolicy& interrupt_policy) { boost::ignore_unused_variable_warning(interrupt_policy); if ((sec1.duplicate && (sec1.count + 1) < sec1.range_count) || (sec2.duplicate && (sec2.count + 1) < sec2.range_count)) { // Skip sections containig only duplicates. // They are still important (can indicate non-disjointness) // but they will be found processing adjacent sections. // Do NOT skip if they are the ONLY section return true; } cview_type1 cview1(range_by_section(geometry1, sec1)); cview_type2 cview2(range_by_section(geometry2, sec2)); view_type1 view1(cview1); view_type2 view2(cview2); range1_iterator begin_range_1 = boost::begin(view1); range1_iterator end_range_1 = boost::end(view1); range2_iterator begin_range_2 = boost::begin(view2); range2_iterator end_range_2 = boost::end(view2); int const dir1 = sec1.directions[0]; int const dir2 = sec2.directions[0]; signed_size_type index1 = sec1.begin_index; signed_size_type ndi1 = sec1.non_duplicate_index; range1_iterator prev1, it1, end1; get_start_point_iterator(sec1, view1, prev1, it1, end1, index1, ndi1, dir1, sec2.bounding_box, robust_policy); // We need a circular iterator because it might run through the closing point. // One circle is actually enough but this one is just convenient. ever_circling_iterator next1(begin_range_1, end_range_1, it1, true); next1++; // Walk through section and stop if we exceed the other box // section 2: [--------------] // section 1: |----|---|---|---|---| for (prev1 = it1++, next1++; it1 != end1 && ! detail::section::exceeding<0>(dir1, *prev1, sec1.bounding_box, sec2.bounding_box, robust_policy); ++prev1, ++it1, ++index1, ++next1, ++ndi1) { ever_circling_iterator nd_next1( begin_range_1, end_range_1, next1, true); advance_to_non_duplicate_next(nd_next1, it1, sec1, robust_policy); signed_size_type index2 = sec2.begin_index; signed_size_type ndi2 = sec2.non_duplicate_index; range2_iterator prev2, it2, end2; get_start_point_iterator(sec2, view2, prev2, it2, end2, index2, ndi2, dir2, sec1.bounding_box, robust_policy); ever_circling_iterator next2(begin_range_2, end_range_2, it2, true); next2++; for (prev2 = it2++, next2++; it2 != end2 && ! detail::section::exceeding<0>(dir2, *prev2, sec2.bounding_box, sec1.bounding_box, robust_policy); ++prev2, ++it2, ++index2, ++next2, ++ndi2) { bool skip = false; if (source_id1 == source_id2 && sec1.ring_id.multi_index == sec2.ring_id.multi_index && sec1.ring_id.ring_index == sec2.ring_id.ring_index) { // Sources and rings are the same if (skip_larger && index1 >= index2) { // Skip to avoid getting all intersections twice skip = true; } else if (skip_adjacent) { // In some cases (dissolve, has_self_intersections) // neighbouring segments should be checked // (for example to detect spikes properly) // skip if it is a neighbouring segment. // (including, for areas, first-last segment // and two segments with one or more degenerate/duplicate // (zero-length) segments in between) skip = ndi2 == ndi1 + 1 || adjacent(sec1, index1, index2); } } if (! skip) { // Move to the "non duplicate next" ever_circling_iterator nd_next2( begin_range_2, end_range_2, next2, true); advance_to_non_duplicate_next(nd_next2, it2, sec2, robust_policy); typedef typename boost::range_value::type turn_info; turn_info ti; ti.operations[0].seg_id = segment_identifier(source_id1, sec1.ring_id.multi_index, sec1.ring_id.ring_index, index1); ti.operations[1].seg_id = segment_identifier(source_id2, sec2.ring_id.multi_index, sec2.ring_id.ring_index, index2); std::size_t const size_before = boost::size(turns); bool const is_1_first = sec1.is_non_duplicate_first && index1 == sec1.begin_index; bool const is_1_last = sec1.is_non_duplicate_last && index1+1 >= sec1.end_index; bool const is_2_first = sec2.is_non_duplicate_first && index2 == sec2.begin_index; bool const is_2_last = sec2.is_non_duplicate_last && index2+1 >= sec2.end_index; TurnPolicy::apply(*prev1, *it1, *nd_next1, *prev2, *it2, *nd_next2, is_1_first, is_1_last, is_2_first, is_2_last, ti, intersection_strategy, robust_policy, std::back_inserter(turns)); if (InterruptPolicy::enabled) { if (interrupt_policy.apply( std::make_pair(range::pos(turns, size_before), boost::end(turns)))) { return false; } } } } } return true; } private : typedef typename geometry::point_type::type point1_type; typedef typename geometry::point_type::type point2_type; typedef typename model::referring_segment segment1_type; typedef typename model::referring_segment segment2_type; template static inline void advance_to_non_duplicate_next(Iterator& next, RangeIterator const& it, Section const& section, RobustPolicy const& robust_policy) { typedef typename robust_point_type::type robust_point_type; robust_point_type robust_point_from_it; robust_point_type robust_point_from_next; geometry::recalculate(robust_point_from_it, *it, robust_policy); geometry::recalculate(robust_point_from_next, *next, robust_policy); // To see where the next segments bend to, in case of touch/intersections // on end points, we need (in case of degenerate/duplicate points) an extra // iterator which moves to the REAL next point, so non duplicate. // This needs an extra comparison (disjoint). // (Note that within sections, non duplicate points are already asserted, // by the sectionalize process). // So advance to the "non duplicate next" // (the check is defensive, to avoid endless loops) std::size_t check = 0; while(! detail::disjoint::disjoint_point_point ( robust_point_from_it, robust_point_from_next ) && check++ < section.range_count) { next++; geometry::recalculate(robust_point_from_next, *next, robust_policy); } } // It is NOT possible to have section-iterators here // because of the logistics of "index" (the section-iterator automatically // skips to the begin-point, we loose the index or have to recalculate it) // So we mimic it here template static inline void get_start_point_iterator(Section const& section, Range const& range, typename boost::range_iterator::type& it, typename boost::range_iterator::type& prev, typename boost::range_iterator::type& end, signed_size_type& index, signed_size_type& ndi, int dir, Box const& other_bounding_box, RobustPolicy const& robust_policy) { it = boost::begin(range) + section.begin_index; end = boost::begin(range) + section.end_index + 1; // Mimic section-iterator: // Skip to point such that section interects other box prev = it++; for(; it != end && detail::section::preceding<0>(dir, *it, section.bounding_box, other_bounding_box, robust_policy); prev = it++, index++, ndi++) {} // Go back one step because we want to start completely preceding it = prev; } }; template < typename Geometry1, typename Geometry2, bool Reverse1, bool Reverse2, typename TurnPolicy, typename IntersectionStrategy, typename RobustPolicy, typename Turns, typename InterruptPolicy > struct section_visitor { int m_source_id1; Geometry1 const& m_geometry1; int m_source_id2; Geometry2 const& m_geometry2; IntersectionStrategy const& m_intersection_strategy; RobustPolicy const& m_rescale_policy; Turns& m_turns; InterruptPolicy& m_interrupt_policy; section_visitor(int id1, Geometry1 const& g1, int id2, Geometry2 const& g2, IntersectionStrategy const& intersection_strategy, RobustPolicy const& robust_policy, Turns& turns, InterruptPolicy& ip) : m_source_id1(id1), m_geometry1(g1) , m_source_id2(id2), m_geometry2(g2) , m_intersection_strategy(intersection_strategy) , m_rescale_policy(robust_policy) , m_turns(turns) , m_interrupt_policy(ip) {} template inline bool apply(Section const& sec1, Section const& sec2) { if (! detail::disjoint::disjoint_box_box(sec1.bounding_box, sec2.bounding_box)) { // false if interrupted return get_turns_in_sections < Geometry1, Geometry2, Reverse1, Reverse2, Section, Section, TurnPolicy >::apply(m_source_id1, m_geometry1, sec1, m_source_id2, m_geometry2, sec2, false, false, m_intersection_strategy, m_rescale_policy, m_turns, m_interrupt_policy); } return true; } }; template < typename Geometry1, typename Geometry2, bool Reverse1, bool Reverse2, typename TurnPolicy > class get_turns_generic { public: template static inline void apply( int source_id1, Geometry1 const& geometry1, int source_id2, Geometry2 const& geometry2, IntersectionStrategy const& intersection_strategy, RobustPolicy const& robust_policy, Turns& turns, InterruptPolicy& interrupt_policy) { // First create monotonic sections... typedef typename boost::range_value::type ip_type; typedef typename ip_type::point_type point_type; typedef model::box < typename geometry::robust_point_type < point_type, RobustPolicy >::type > box_type; typedef geometry::sections sections_type; sections_type sec1, sec2; typedef boost::mpl::vector_c dimensions; typename IntersectionStrategy::envelope_strategy_type const envelope_strategy = intersection_strategy.get_envelope_strategy(); geometry::sectionalize(geometry1, robust_policy, sec1, envelope_strategy, 0); geometry::sectionalize(geometry2, robust_policy, sec2, envelope_strategy, 1); // ... and then partition them, intersecting overlapping sections in visitor method section_visitor < Geometry1, Geometry2, Reverse1, Reverse2, TurnPolicy, IntersectionStrategy, RobustPolicy, Turns, InterruptPolicy > visitor(source_id1, geometry1, source_id2, geometry2, intersection_strategy, robust_policy, turns, interrupt_policy); geometry::partition < box_type >::apply(sec1, sec2, visitor, detail::section::get_section_box(), detail::section::overlaps_section_box()); } }; // Get turns for a range with a box, following Cohen-Sutherland (cs) approach template < typename Range, typename Box, bool ReverseRange, bool ReverseBox, typename TurnPolicy > struct get_turns_cs { typedef typename geometry::point_type::type point_type; typedef typename geometry::point_type::type box_point_type; typedef typename closeable_view < Range const, closure::value >::type cview_type; typedef typename reversible_view < cview_type const, ReverseRange ? iterate_reverse : iterate_forward >::type view_type; typedef typename boost::range_iterator < view_type const >::type iterator_type; template static inline void apply( int source_id1, Range const& range, int source_id2, Box const& box, IntersectionStrategy const& intersection_strategy, RobustPolicy const& robust_policy, Turns& turns, InterruptPolicy& interrupt_policy, signed_size_type multi_index = -1, signed_size_type ring_index = -1) { if ( boost::size(range) <= 1) { return; } boost::array bp; assign_box_corners_oriented(box, bp); cview_type cview(range); view_type view(cview); typedef typename boost::range_size::type size_type; size_type segments_count1 = boost::size(view) - 1; iterator_type it = boost::begin(view); ever_circling_iterator next( boost::begin(view), boost::end(view), it, true); next++; next++; //bool first = true; //char previous_side[2] = {0, 0}; signed_size_type index = 0; for (iterator_type prev = it++; it != boost::end(view); prev = it++, next++, index++) { segment_identifier seg_id(source_id1, multi_index, ring_index, index); /*if (first) { previous_side[0] = get_side<0>(box, *prev); previous_side[1] = get_side<1>(box, *prev); } char current_side[2]; current_side[0] = get_side<0>(box, *it); current_side[1] = get_side<1>(box, *it); // There can NOT be intersections if // 1) EITHER the two points are lying on one side of the box (! 0 && the same) // 2) OR same in Y-direction // 3) OR all points are inside the box (0) if (! ( (current_side[0] != 0 && current_side[0] == previous_side[0]) || (current_side[1] != 0 && current_side[1] == previous_side[1]) || (current_side[0] == 0 && current_side[1] == 0 && previous_side[0] == 0 && previous_side[1] == 0) ) )*/ if (true) { get_turns_with_box(seg_id, source_id2, *prev, *it, *next, bp[0], bp[1], bp[2], bp[3], // NOTE: some dummy values could be passed below since this would be called only for Polygons and Boxes index == 0, size_type(index) == segments_count1, intersection_strategy, robust_policy, turns, interrupt_policy); // Future performance enhancement: // return if told by the interrupt policy } } } private: template static inline int get_side(Box const& box, Point const& point) { // Inside -> 0 // Outside -> -1 (left/below) or 1 (right/above) // On border -> -2 (left/lower) or 2 (right/upper) // The only purpose of the value is to not be the same, // and to denote if it is inside (0) typename coordinate_type::type const& c = get(point); typename coordinate_type::type const& left = get(box); typename coordinate_type::type const& right = get(box); if (geometry::math::equals(c, left)) return -2; else if (geometry::math::equals(c, right)) return 2; else if (c < left) return -1; else if (c > right) return 1; else return 0; } template static inline void get_turns_with_box(segment_identifier const& seg_id, int source_id2, // Points from a range: point_type const& rp0, point_type const& rp1, point_type const& rp2, // Points from the box box_point_type const& bp0, box_point_type const& bp1, box_point_type const& bp2, box_point_type const& bp3, bool const is_range_first, bool const is_range_last, IntersectionStrategy const& intersection_strategy, RobustPolicy const& robust_policy, // Output Turns& turns, InterruptPolicy& interrupt_policy) { boost::ignore_unused_variable_warning(interrupt_policy); // Depending on code some relations can be left out typedef typename boost::range_value::type turn_info; turn_info ti; ti.operations[0].seg_id = seg_id; ti.operations[1].seg_id = segment_identifier(source_id2, -1, -1, 0); TurnPolicy::apply(rp0, rp1, rp2, bp0, bp1, bp2, is_range_first, is_range_last, true, false, ti, intersection_strategy, robust_policy, std::back_inserter(turns)); ti.operations[1].seg_id = segment_identifier(source_id2, -1, -1, 1); TurnPolicy::apply(rp0, rp1, rp2, bp1, bp2, bp3, is_range_first, is_range_last, false, false, ti, intersection_strategy, robust_policy, std::back_inserter(turns)); ti.operations[1].seg_id = segment_identifier(source_id2, -1, -1, 2); TurnPolicy::apply(rp0, rp1, rp2, bp2, bp3, bp0, is_range_first, is_range_last, false, false, ti, intersection_strategy, robust_policy, std::back_inserter(turns)); ti.operations[1].seg_id = segment_identifier(source_id2, -1, -1, 3); TurnPolicy::apply(rp0, rp1, rp2, bp3, bp0, bp1, is_range_first, is_range_last, false, true, ti, intersection_strategy, robust_policy, std::back_inserter(turns)); if (InterruptPolicy::enabled) { interrupt_policy.apply(turns); } } }; template < typename Polygon, typename Box, bool Reverse, bool ReverseBox, typename TurnPolicy > struct get_turns_polygon_cs { template static inline void apply( int source_id1, Polygon const& polygon, int source_id2, Box const& box, IntersectionStrategy const& intersection_strategy, RobustPolicy const& robust_policy, Turns& turns, InterruptPolicy& interrupt_policy, signed_size_type multi_index = -1) { typedef typename geometry::ring_type::type ring_type; typedef detail::get_turns::get_turns_cs < ring_type, Box, Reverse, ReverseBox, TurnPolicy > intersector_type; intersector_type::apply( source_id1, geometry::exterior_ring(polygon), source_id2, box, intersection_strategy, robust_policy, turns, interrupt_policy, multi_index, -1); signed_size_type i = 0; typename interior_return_type::type rings = interior_rings(polygon); for (typename detail::interior_iterator::type it = boost::begin(rings); it != boost::end(rings); ++it, ++i) { intersector_type::apply( source_id1, *it, source_id2, box, intersection_strategy, robust_policy, turns, interrupt_policy, multi_index, i); } } }; template < typename Multi, typename Box, bool Reverse, bool ReverseBox, typename TurnPolicy > struct get_turns_multi_polygon_cs { template static inline void apply( int source_id1, Multi const& multi, int source_id2, Box const& box, IntersectionStrategy const& intersection_strategy, RobustPolicy const& robust_policy, Turns& turns, InterruptPolicy& interrupt_policy) { typedef typename boost::range_iterator < Multi const >::type iterator_type; signed_size_type i = 0; for (iterator_type it = boost::begin(multi); it != boost::end(multi); ++it, ++i) { // Call its single version get_turns_polygon_cs < typename boost::range_value::type, Box, Reverse, ReverseBox, TurnPolicy >::apply(source_id1, *it, source_id2, box, intersection_strategy, robust_policy, turns, interrupt_policy, i); } } }; // GET_TURN_INFO_TYPE template struct topological_tag_base { typedef typename tag_cast::type, pointlike_tag, linear_tag, areal_tag>::type type; }; template ::type, typename Tag2 = typename tag::type, typename TagBase1 = typename topological_tag_base::type, typename TagBase2 = typename topological_tag_base::type> struct get_turn_info_type : overlay::get_turn_info {}; template struct get_turn_info_type : overlay::get_turn_info_linear_linear {}; template struct get_turn_info_type : overlay::get_turn_info_linear_areal {}; template ::type, typename Tag2 = typename tag::type, typename TagBase1 = typename topological_tag_base::type, typename TagBase2 = typename topological_tag_base::type> struct turn_operation_type { typedef overlay::turn_operation::type, SegmentRatio> type; }; template struct turn_operation_type { typedef overlay::turn_operation_linear::type, SegmentRatio> type; }; template struct turn_operation_type { typedef overlay::turn_operation_linear::type, SegmentRatio> type; }; }} // namespace detail::get_turns #endif // DOXYGEN_NO_DETAIL #ifndef DOXYGEN_NO_DISPATCH namespace dispatch { // Because this is "detail" method, and most implementations will use "generic", // we take the freedom to derive it from "generic". template < typename GeometryTag1, typename GeometryTag2, typename Geometry1, typename Geometry2, bool Reverse1, bool Reverse2, typename TurnPolicy > struct get_turns : detail::get_turns::get_turns_generic < Geometry1, Geometry2, Reverse1, Reverse2, TurnPolicy > {}; template < typename Polygon, typename Box, bool ReversePolygon, bool ReverseBox, typename TurnPolicy > struct get_turns < polygon_tag, box_tag, Polygon, Box, ReversePolygon, ReverseBox, TurnPolicy > : detail::get_turns::get_turns_polygon_cs < Polygon, Box, ReversePolygon, ReverseBox, TurnPolicy > {}; template < typename Ring, typename Box, bool ReverseRing, bool ReverseBox, typename TurnPolicy > struct get_turns < ring_tag, box_tag, Ring, Box, ReverseRing, ReverseBox, TurnPolicy > : detail::get_turns::get_turns_cs < Ring, Box, ReverseRing, ReverseBox, TurnPolicy > {}; template < typename MultiPolygon, typename Box, bool ReverseMultiPolygon, bool ReverseBox, typename TurnPolicy > struct get_turns < multi_polygon_tag, box_tag, MultiPolygon, Box, ReverseMultiPolygon, ReverseBox, TurnPolicy > : detail::get_turns::get_turns_multi_polygon_cs < MultiPolygon, Box, ReverseMultiPolygon, ReverseBox, TurnPolicy > {}; template < typename GeometryTag1, typename GeometryTag2, typename Geometry1, typename Geometry2, bool Reverse1, bool Reverse2, typename TurnPolicy > struct get_turns_reversed { template static inline void apply(int source_id1, Geometry1 const& g1, int source_id2, Geometry2 const& g2, IntersectionStrategy const& intersection_strategy, RobustPolicy const& robust_policy, Turns& turns, InterruptPolicy& interrupt_policy) { get_turns < GeometryTag2, GeometryTag1, Geometry2, Geometry1, Reverse2, Reverse1, TurnPolicy >::apply(source_id2, g2, source_id1, g1, intersection_strategy, robust_policy, turns, interrupt_policy); } }; } // namespace dispatch #endif // DOXYGEN_NO_DISPATCH /*! \brief \brief_calc2{turn points} \ingroup overlay \tparam Geometry1 \tparam_geometry \tparam Geometry2 \tparam_geometry \tparam Turns type of turn-container (e.g. vector of "intersection/turn point"'s) \param geometry1 \param_geometry \param geometry2 \param_geometry \param intersection_strategy segments intersection strategy \param robust_policy policy to handle robustness issues \param turns container which will contain turn points \param interrupt_policy policy determining if process is stopped when intersection is found */ template < bool Reverse1, bool Reverse2, typename AssignPolicy, typename Geometry1, typename Geometry2, typename IntersectionStrategy, typename RobustPolicy, typename Turns, typename InterruptPolicy > inline void get_turns(Geometry1 const& geometry1, Geometry2 const& geometry2, IntersectionStrategy const& intersection_strategy, RobustPolicy const& robust_policy, Turns& turns, InterruptPolicy& interrupt_policy) { concepts::check_concepts_and_equal_dimensions(); typedef detail::overlay::get_turn_info TurnPolicy; //typedef detail::get_turns::get_turn_info_type TurnPolicy; boost::mpl::if_c < reverse_dispatch::type::value, dispatch::get_turns_reversed < typename tag::type, typename tag::type, Geometry1, Geometry2, Reverse1, Reverse2, TurnPolicy >, dispatch::get_turns < typename tag::type, typename tag::type, Geometry1, Geometry2, Reverse1, Reverse2, TurnPolicy > >::type::apply(0, geometry1, 1, geometry2, intersection_strategy, robust_policy, turns, interrupt_policy); } #if defined(_MSC_VER) #pragma warning(pop) #endif }} // namespace boost::geometry #endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_GET_TURNS_HPP