// Boost.Geometry (aka GGL, Generic Geometry Library) // Copyright (c) 2017-2017 Barend Gehrels, Amsterdam, the Netherlands. // Use, modification and distribution is subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_NEEDS_SELF_TURNS_HPP #define BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_NEEDS_SELF_TURNS_HPP #include #include #include namespace boost { namespace geometry { #ifndef DOXYGEN_NO_DETAIL namespace detail { namespace overlay { template < typename Geometry, typename Tag = typename tag::type > struct needs_self_turns { }; template struct needs_self_turns { static inline bool apply(Geometry const&) { return false; } }; template struct needs_self_turns { static inline bool apply(Geometry const&) { return false; } }; template struct needs_self_turns { static inline bool apply(Geometry const& polygon) { return geometry::num_interior_rings(polygon) > 0; } }; template struct needs_self_turns { static inline bool apply(Geometry const& multi) { typedef typename boost::range_value::type polygon_type; std::size_t const n = boost::size(multi); return n > 1 || (n == 1 && needs_self_turns ::apply(*boost::begin(multi))); } }; }} // namespace detail::overlay #endif // DOXYGEN_NO_DETAIL }} // namespace boost::geometry #endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_NEEDS_SELF_TURNS_HPP