// Boost.Geometry (aka GGL, Generic Geometry Library) // Copyright (c) 2012-2015 Barend Gehrels, Amsterdam, the Netherlands. // This file was modified by Oracle on 2015. // Modifications copyright (c) 2015, Oracle and/or its affiliates. // Contributed and/or modified by Menelaos Karavelas, on behalf of Oracle // Use, modification and distribution is subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_GEOMETRY_STRATEGIES_CARTESIAN_BUFFER_JOIN_ROUND_HPP #define BOOST_GEOMETRY_STRATEGIES_CARTESIAN_BUFFER_JOIN_ROUND_HPP #include #include #include #include #include #include #ifdef BOOST_GEOMETRY_DEBUG_BUFFER_WARN #include #include #endif namespace boost { namespace geometry { namespace strategy { namespace buffer { /*! \brief Let the buffer create rounded corners \ingroup strategies \details This strategy can be used as JoinStrategy for the buffer algorithm. It creates a rounded corners around each convex vertex. It can be applied for (multi)linestrings and (multi)polygons. This strategy is only applicable for Cartesian coordinate systems. \qbk{ [heading Example] [buffer_join_round] [heading Output] [$img/strategies/buffer_join_round.png] [heading See also] \* [link geometry.reference.algorithms.buffer.buffer_7_with_strategies buffer (with strategies)] \* [link geometry.reference.strategies.strategy_buffer_join_miter join_miter] } */ class join_round { public : //! \brief Constructs the strategy //! \param points_per_circle points which would be used for a full circle explicit inline join_round(std::size_t points_per_circle = 90) : m_points_per_circle(points_per_circle) {} private : template < typename PromotedType, typename Point, typename DistanceType, typename RangeOut > inline void generate_points(Point const& vertex, Point const& perp1, Point const& perp2, DistanceType const& buffer_distance, RangeOut& range_out) const { PromotedType const dx1 = get<0>(perp1) - get<0>(vertex); PromotedType const dy1 = get<1>(perp1) - get<1>(vertex); PromotedType const dx2 = get<0>(perp2) - get<0>(vertex); PromotedType const dy2 = get<1>(perp2) - get<1>(vertex); PromotedType const two_pi = geometry::math::two_pi(); PromotedType const angle1 = atan2(dy1, dx1); PromotedType angle2 = atan2(dy2, dx2); while (angle2 > angle1) { angle2 -= two_pi; } PromotedType const angle_diff = angle1 - angle2; // Divide the angle into an integer amount of steps to make it // visually correct also for a low number of points / circle // If a full circle is divided into 3 parts (e.g. angle is 125), // the one point in between must still be generated // The calculation below: // - generates 1 point in between for an angle of 125 based on 3 points // - generates 0 points in between for an angle of 90 based on 4 points std::size_t const n = (std::max)(static_cast( ceil(m_points_per_circle * angle_diff / two_pi)), std::size_t(1)); PromotedType const diff = angle_diff / static_cast(n); PromotedType a = angle1 - diff; // Walk to n - 1 to avoid generating the last point for (std::size_t i = 0; i < n - 1; i++, a -= diff) { Point p; set<0>(p, get<0>(vertex) + buffer_distance * cos(a)); set<1>(p, get<1>(vertex) + buffer_distance * sin(a)); range_out.push_back(p); } } public : #ifndef DOXYGEN_SHOULD_SKIP_THIS //! Fills output_range with a rounded shape around a vertex template inline bool apply(Point const& ip, Point const& vertex, Point const& perp1, Point const& perp2, DistanceType const& buffer_distance, RangeOut& range_out) const { typedef typename coordinate_type::type coordinate_type; typedef typename boost::range_value::type output_point_type; typedef typename geometry::select_most_precise < typename geometry::select_most_precise < coordinate_type, typename geometry::coordinate_type::type >::type, double >::type promoted_type; geometry::equal_to equals; if (equals(perp1, perp2)) { #ifdef BOOST_GEOMETRY_DEBUG_BUFFER_WARN std::cout << "Corner for equal points " << geometry::wkt(ip) << " " << geometry::wkt(perp1) << std::endl; #endif return false; } // Generate 'vectors' coordinate_type vix = (get<0>(ip) - get<0>(vertex)); coordinate_type viy = (get<1>(ip) - get<1>(vertex)); promoted_type length_i = geometry::math::sqrt(vix * vix + viy * viy); DistanceType const bd = geometry::math::abs(buffer_distance); promoted_type prop = bd / length_i; Point bp; set<0>(bp, get<0>(vertex) + vix * prop); set<1>(bp, get<1>(vertex) + viy * prop); range_out.push_back(perp1); generate_points(vertex, perp1, perp2, bd, range_out); range_out.push_back(perp2); return true; } template static inline NumericType max_distance(NumericType const& distance) { return distance; } #endif // DOXYGEN_SHOULD_SKIP_THIS private : std::size_t m_points_per_circle; }; }} // namespace strategy::buffer }} // namespace boost::geometry #endif // BOOST_GEOMETRY_STRATEGIES_CARTESIAN_BUFFER_JOIN_ROUND_HPP