/***************************************************************************** # Copyright (C) 1994-2008 by David Gordon. # All rights reserved. # # This software is part of a beta-test version of the Consed/Autofinish # package. It should not be redistributed or # used for any commercial purpose, including commercially funded # sequencing, without written permission from the author and the # University of Washington. # # This software is provided ``AS IS'' and any express or implied # warranties, including, but not limited to, the implied warranties of # merchantability and fitness for a particular purpose, are disclaimed. # In no event shall the authors or the University of Washington be # liable for any direct, indirect, incidental, special, exemplary, or # consequential damages (including, but not limited to, procurement of # substitute goods or services; loss of use, data, or profits; or # business interruption) however caused and on any theory of liability, # whether in contract, strict liability, or tort (including negligence # or otherwise) arising in any way out of the use of this software, even # if advised of the possibility of such damage. # # Building Consed from source is error prone and not simple which is # why I provide executables. Due to time limitations I cannot # provide any assistance in building Consed. Even if you do not # modify the source, you may introduce errors due to using a # different version of the compiler, a different version of motif, # different versions of other libraries than I used, etc. For this # reason, if you discover Consed bugs, I can only offer help with # those bugs if you first reproduce those bugs with an executable # provided by me--not an executable you have built. # # Modifying Consed is also difficult. Although Consed is modular, # some modules are used by many other modules. Thus making a change # in one place can have unforeseen effects on many other features. # It may takes months for you to notice these other side-effects # which may not seen connected at all. It is not feasable for me to # provide help with modifying Consed sources because of the # potentially huge amount of time involved. # #*****************************************************************************/ #include "contig.h" #include "primerType.h" #include "consedParameters.h" #include "numutil.h" #include // for malloc using namespace std; #include "createPrimerCandidatesWith3PrimeEnd.h" #include "createPrimerCandidate.h" static primerType* pPrimerArray = NULL; static int nNumberOfPrimersThatWillFitInPrimerArray = 0; void createPrimerCandidatesWith3PrimeEnd( Contig* pContig, const int nUnpaddedPosOf3PrimeEnd, const bool bForwardNotReversePrimer, primerType*& pPrimerArrayToReturn, int& nNumberOfPrimers, bool& bSomeAcceptablePrimers ) { bSomeAcceptablePrimers = false; nNumberOfPrimers = 0; // will be changed as add primers int nMaxNumberOfPrimers = consedParameters::pGetConsedParameters()->nPrimersMaximumLengthOfAPrimerToUse_ - consedParameters::pGetConsedParameters()->nPrimersMinimumLengthOfAPrimerToUse_ + 1; // this memory is used over and over again. If we ultimately // decide to use this primer for an experiment, then // Contig::createExperimentWithCustomPrimer will malloc some // additional memory and copy this primer into it. if ( nMaxNumberOfPrimers > nNumberOfPrimersThatWillFitInPrimerArray ) { free( (char*) pPrimerArray ); pPrimerArray = (primerType*) malloc( sizeof( primerType ) * nMaxNumberOfPrimers ); assert( pPrimerArray ); nNumberOfPrimersThatWillFitInPrimerArray = nMaxNumberOfPrimers; } pPrimerArrayToReturn = pPrimerArray; assert( pPrimerArrayToReturn ); if (bForwardNotReversePrimer ) { // nLeftEndMin // // v // pppppppppppp // ppppppppppp // pppppppppp // ppppppppp // ^ // nLeftEndMax int nLeftEndMin = nUnpaddedPosOf3PrimeEnd - consedParameters::pGetConsedParameters()->nPrimersMaximumLengthOfAPrimerToUse_ + 1; int nLeftEndMax = nUnpaddedPosOf3PrimeEnd - consedParameters::pGetConsedParameters()->nPrimersMinimumLengthOfAPrimerToUse_ + 1; int nRightEnd = nUnpaddedPosOf3PrimeEnd; // now prevent trying any primers that go off the left end of the // contig // a long primer going off the end is ok // ppppppppppp (ok, just truncate primer) // cccccccccccccccccccccccccccccccccccc // but if the shortest goes over, something is wrong: // pppppppp // cccccccccccccccccccccccccccccccccccc int nLeftEndOfContig = pContig->nGetUnpaddedStartIndex(); if ( nLeftEndMax < nLeftEndOfContig ) { cout << "nLeftEndMax < nLeftEndOfContig " << nLeftEndMax << " " << nLeftEndOfContig << endl; assert( false ); // should have been caught before } if ( nLeftEndMin < nLeftEndOfContig ) nLeftEndMin = nLeftEndOfContig; for( int nLeftEnd = nLeftEndMin; nLeftEnd <= nLeftEndMax; ++nLeftEnd ) { int nPrimersSoFar = nLeftEnd - nLeftEndMin; primerType* pPrimer = pPrimerArray + nPrimersSoFar; int nLengthOfPrimer = nRightEnd - nLeftEnd + 1; createPrimerCandidate( pPrimer, nLeftEnd, nLengthOfPrimer, bForwardNotReversePrimer, pContig, 0 ); // not important in this case ++nNumberOfPrimers; if ( pPrimer->bAcceptable_ ) bSomeAcceptablePrimers = true; } } else { int nLeftEnd = nUnpaddedPosOf3PrimeEnd; int nRightEndMin = nUnpaddedPosOf3PrimeEnd + consedParameters::pGetConsedParameters()->nPrimersMinimumLengthOfAPrimerToUse_ - 1; int nRightEndMax = nUnpaddedPosOf3PrimeEnd + consedParameters::pGetConsedParameters()->nPrimersMaximumLengthOfAPrimerToUse_ - 1; // Now prevent trying any primers that go off the end of the contig int nRightEndOfContig = pContig->nGetUnpaddedEndIndex(); if ( nRightEndMin > nRightEndOfContig ) assert( false ); // shouldn't have gotten here if ( nRightEndMax > nRightEndOfContig ) nRightEndMax = nRightEndOfContig; for( int nRightEnd = nRightEndMin; nRightEnd <= nRightEndMax; ++nRightEnd ) { int nPrimersSoFar = nRightEnd - nRightEndMin; primerType* pPrimer = pPrimerArray + nPrimersSoFar; int nLengthOfPrimer = nRightEnd - nLeftEnd + 1; createPrimerCandidate( pPrimer, nLeftEnd, nLengthOfPrimer, bForwardNotReversePrimer, pContig, 0 ); // not important in this case ++nNumberOfPrimers; if ( pPrimer->bAcceptable_ ) bSomeAcceptablePrimers = true; } } }