/***************************************************************************** # Copyright (C) 1994-2008 by David Gordon. # All rights reserved. # # This software is part of a beta-test version of the Consed/Autofinish # package. It should not be redistributed or # used for any commercial purpose, including commercially funded # sequencing, without written permission from the author and the # University of Washington. # # This software is provided ``AS IS'' and any express or implied # warranties, including, but not limited to, the implied warranties of # merchantability and fitness for a particular purpose, are disclaimed. # In no event shall the authors or the University of Washington be # liable for any direct, indirect, incidental, special, exemplary, or # consequential damages (including, but not limited to, procurement of # substitute goods or services; loss of use, data, or profits; or # business interruption) however caused and on any theory of liability, # whether in contract, strict liability, or tort (including negligence # or otherwise) arising in any way out of the use of this software, even # if advised of the possibility of such damage. # # Building Consed from source is error prone and not simple which is # why I provide executables. Due to time limitations I cannot # provide any assistance in building Consed. Even if you do not # modify the source, you may introduce errors due to using a # different version of the compiler, a different version of motif, # different versions of other libraries than I used, etc. For this # reason, if you discover Consed bugs, I can only offer help with # those bugs if you first reproduce those bugs with an executable # provided by me--not an executable you have built. # # Modifying Consed is also difficult. Although Consed is modular, # some modules are used by many other modules. Thus making a change # in one place can have unforeseen effects on many other features. # It may takes months for you to notice these other side-effects # which may not seen connected at all. It is not feasable for me to # provide help with modifying Consed sources because of the # potentially huge amount of time involved. # #*****************************************************************************/ #ifndef rwtptrvector_included #define rwtptrvector_included #include "mbt_exception.h" #include "soEmptyString.h" template class RWTPtrVector { public: int nCurrentLength_; int nMaxLength_; TP** ppArray_; RWCString soName_; public: RWTPtrVector( const size_t nCapacity = 0 ) : nCurrentLength_( nCapacity ), nMaxLength_( nCapacity) { if ( nCapacity == 0 ) { ppArray_ = 0; } else { ppArray_ = (TP**) malloc( nCapacity * sizeof( TP* ) ); if ( ! ppArray_ && nCapacity ) { PANIC_OST( ost ) << "In RWTPtrVector( " << nCapacity << " ) but couldn't malloc enough memory" << ends; throw RWInternalError( ost.str() ); } } } RWTPtrVector( const size_t nCapacity, TP* pInitial, const RWCString& soName = soEmptyString ) : nCurrentLength_( nCapacity ), nMaxLength_( nCapacity), soName_( soName ) { if ( nCapacity == 0 ) { ppArray_ = 0; } else { ppArray_ = (TP**) malloc( nCapacity * sizeof( TP* ) ); if ( ! ppArray_ ) { PANIC_OST( ost ) << "In RWTPtrVector( " << nCapacity << ", " << pInitial << " ) but malloc failed to get enough memory" << ends; throw RWInternalError( ost.str() ); } for( register int nIndex = 0; nIndex < nCapacity; ++nIndex ) ppArray_[ nIndex ] = pInitial; } } ~RWTPtrVector() { free( (void*) ppArray_ ); } bool operator==( const RWTPtrVector& myRWTPtrVector ) { return( this == &myRWTPtrVector ); } size_t length() { return( nCurrentLength_ ); } inline TP*& operator[]( const size_t nIndex ) { if ( nIndex >= nCurrentLength_ ) { PANIC_OST( ost ) << "In RWTPtrVector::operator[]( " << nIndex << " ) out of bounds with nCurrentLength_ = " << nCurrentLength_ << " " << soName_ << ends; throw RWInternalError( ost.str() ); } return( ppArray_[ nIndex ] ); } inline TP* operator[]( const size_t nIndex ) const { if ( nIndex >= nCurrentLength_ ) { PANIC_OST( ost ) << "In RWTPtrVector::operator[]( " << nIndex << " ) const out of bounds with nCurrentLength_ = " << nCurrentLength_ << " " << soName_ << ends; throw RWInternalError( ost.str() ); } return( ppArray_[ nIndex ] ); } void reshape( const size_t nNewSize ) { TP** ppTemp = (TP**) malloc( nNewSize * sizeof( TP* ) ); if ( ! ppTemp ) { PANIC_OST( ost ) << "In RWTPtrVector::reshape( " << nNewSize << " ) but couldn't malloc enough memory" << ends; throw RWInternalError( ost.str() ); } // what happens to the existing pointers? They are lost, I believe. free( ppArray_ ); ppArray_ = ppTemp; nCurrentLength_ = nNewSize; nMaxLength_ = nNewSize; for( register int nIndex = 0; nIndex < nCurrentLength_; ++nIndex ) ppArray_[ nIndex ] = 0; } void resize( const size_t nNewSize ) { reshape( nNewSize ); } void resizeButNotSmaller( const size_t nNewSize ) { if ( nNewSize <= nMaxLength_ ) { // note: this will mean the buffer is larger than we need nCurrentLength_ = nNewSize; } else { reshape( nNewSize ); } // clear the array for( int nIndex = 0; nIndex < nCurrentLength_; ++nIndex ) ppArray_[ nIndex ] = 0; } void setAllValues( TP* pInitial ) { for( register int nIndex = 0; nIndex < nCurrentLength_; ++nIndex ) ppArray_[ nIndex ] = pInitial; } void clear() { for( int nIndex = 0; nIndex < nCurrentLength_; ++nIndex ) { ppArray_[ nIndex ] = 0; } } void clearAndDestroy() { for( int nIndex = nCurrentLength_ - 1; nIndex >= 0; --nIndex ) { delete ppArray_[ nIndex ]; ppArray_[ nIndex ] = 0; } } }; #endif