/* * mapFile.cpp * * Created on: Apr 22, 2015 * Author: nek3d */ #include "mapFile.h" MapFile::MapFile(ContextMap *context) : IntersectFile(context) { } bool MapFile::findNext(RecordKeyVector &hits) { if (nextSortedFind(hits)) { checkSplits(hits); return true; } return false; } void MapFile::processHits(RecordOutputMgr *outputMgr, RecordKeyVector &hits) { outputMgr->printRecord(hits.getKey(), _context->getColumnOpsVal(hits)); }