// //======================================================================= // Copyright 1997, 1998, 1999, 2000 University of Notre Dame. // Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //======================================================================= // #include #include #include #include #include #include #include #include #include // for boost::make_list /* Example of using a visitor with the depth first search and breadth first search algorithm Sacramento ---- Reno ---- Salt Lake City | San Francisco | San Jose ---- Fresno | Los Angeles ---- Las Vegas ---- Phoenix | San Diego The visitor has three main functions: discover_vertex(u,g) is invoked when the algorithm first arrives at the vertex u. This will happen in the depth first or breadth first order depending on which algorithm you use. examine_edge(e,g) is invoked when the algorithm first checks an edge to see whether it has already been there. Whether using BFS or DFS, all the edges of vertex u are examined immediately after the call to visit(u). finish_vertex(u,g) is called when after all the vertices reachable from vertex u have already been visited. */ using namespace std; using namespace boost; struct city_arrival : public base_visitor { city_arrival(string* n) : names(n) { } typedef on_discover_vertex event_filter; template inline void operator()(Vertex u, Graph&) { cout << endl << "arriving at " << names[u] << endl << " neighboring cities are: "; } string* names; }; struct neighbor_cities : public base_visitor { neighbor_cities(string* n) : names(n) { } typedef on_examine_edge event_filter; template inline void operator()(Edge e, Graph& g) { cout << names[ target(e, g) ] << ", "; } string* names; }; struct finish_city : public base_visitor { finish_city(string* n) : names(n) { } typedef on_finish_vertex event_filter; template inline void operator()(Vertex u, Graph&) { cout << endl << "finished with " << names[u] << endl; } string* names; }; int main(int, char*[]) { enum { SanJose, SanFran, LA, SanDiego, Fresno, LasVegas, Reno, Sacramento, SaltLake, Phoenix, N }; string names[] = { "San Jose", "San Francisco", "Los Angeles", "San Diego", "Fresno", "Las Vegas", "Reno", "Sacramento", "Salt Lake City", "Phoenix" }; typedef std::pair E; E edge_array[] = { E(Sacramento, Reno), E(Sacramento, SanFran), E(Reno, SaltLake), E(SanFran, SanJose), E(SanJose, Fresno), E(SanJose, LA), E(LA, LasVegas), E(LA, SanDiego), E(LasVegas, Phoenix) }; /* Create the graph type we want. */ typedef adjacency_list Graph; #if defined(BOOST_MSVC) && BOOST_MSVC <= 1300 // VC++ has trouble with the edge iterator constructor Graph G(N); for (std::size_t j = 0; j < sizeof(edge_array)/sizeof(E); ++j) add_edge(edge_array[j].first, edge_array[j].second, G); #else Graph G(edge_array, edge_array + sizeof(edge_array)/sizeof(E), N); #endif cout << "*** Depth First ***" << endl; depth_first_search (G, visitor(make_dfs_visitor(boost::make_list(city_arrival(names), neighbor_cities(names), finish_city(names))))); cout << endl; /* Get the source vertex */ boost::graph_traits::vertex_descriptor s = vertex(SanJose,G); cout << "*** Breadth First ***" << endl; breadth_first_search (G, s, visitor(make_bfs_visitor(boost::make_list(city_arrival(names), neighbor_cities(names), finish_city(names))))); return 0; }