//======================================================================= // Copyright 2002 Indiana University. // Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //======================================================================= #include #include #include #include #include #include #define VERBOSE 0 #include #include #include #include #include enum vertex_id_t { vertex_id = 500 }; enum edge_id_t { edge_id = 501 }; namespace boost { BOOST_INSTALL_PROPERTY(vertex, id); BOOST_INSTALL_PROPERTY(edge, id); } #include "graph_type.hpp" // this provides a typedef for Graph using namespace boost; /* This program tests models of the MutableGraph concept. */ using std::cout; using std::endl; using std::cerr; using std::find; template bool check_vertex_cleared(Graph& g, Vertex v, ID id) { typename graph_traits::vertex_iterator vi, viend; for (boost::tie(vi,viend) = vertices(g); vi != viend; ++vi) { typename graph_traits::adjacency_iterator ai, aiend, found; boost::tie(ai, aiend) = adjacent_vertices(*vi, g); boost::indirect_cmp > cmp(id); #if (defined(BOOST_MSVC) && BOOST_MSVC <= 1300) && defined(__SGI_STL_PORT) // seeing internal compiler errors when using std::find_if() found = aiend; for ( ; ai != aiend; ++ai) if (cmp(*ai, v)) { found = ai; break; } #else found = std::find_if(ai, aiend, std::bind1st(cmp,v)); #endif if ( found != aiend ) { #if VERBOSE std::cerr << "should not have found vertex " << id[*found] << std::endl; #endif return false; } } return true; } template bool check_edge_added(Graph& g, Edge e, typename graph_traits::vertex_descriptor a, typename graph_traits::vertex_descriptor b, EdgeID edge_id, std::size_t correct_id, bool inserted) { if (! (source(e, g) == a)) { #if VERBOSE cerr << " Failed, vertex a not source of e."<< endl; #endif return false; } else if (! (target(e, g) == b)) { #if VERBOSE cerr << " Failed, vertex b not source of e."<< endl; #endif return false; } else if (! is_adjacent(g, a, b)) { #if VERBOSE cerr << " Failed, not adj."<< endl; #endif return false; } else if (! in_edge_set(g,e)) { #if VERBOSE cerr << " Failed, not in edge set."<< endl; #endif return false; } else if (inserted && edge_id[e] != correct_id) { #if VERBOSE cerr << " Failed, invalid edge property."<< endl; #endif return false; } else if (!inserted && edge_id[e] != edge_id[edge(a, b, g).first]) { #if VERBOSE cerr << " Failed, invalid edge property."<< endl; #endif return false; } else if (num_edges(g) != count_edges(g)) { #if VERBOSE cerr << " Failed, invalid number of edges."<< endl; #endif return false; } return true; } template std::size_t count_edges(Graph& g) { std::size_t e = 0; typename boost::graph_traits::edge_iterator ei,ei_end; for (boost::tie(ei,ei_end) = edges(g); ei != ei_end; ++ei) ++e; return e; } int main(int, char* []) { int ret = 0; std::size_t N = 5, E = 0; std::size_t old_N; typedef ::Graph Graph; Graph g; typedef boost::graph_traits::vertex_descriptor Vertex; typedef boost::graph_traits::edge_descriptor Edge; int i, j; std::size_t current_vertex_id = 0; std::size_t current_edge_id = 0; bool is_failed = false; property_map::type vertex_id_map = get(vertex_id, g); property_map::type edge_id_map = get(edge_id, g); for (std::size_t k = 0; k < N; ++k) add_vertex(current_vertex_id++, g); // also need to test EdgeIterator graph constructor -JGS mt19937 gen; for (j=0; j < 10; ++j) { // add_edge #if VERBOSE cerr << "Testing add_edge ..." << endl; #endif for (i=0; i < 6; ++i) { Vertex a, b; a = random_vertex(g, gen); do { b = random_vertex(g, gen); } while ( a == b ); // don't do self edges #if VERBOSE cerr << "add_edge(" << vertex_id_map[a] << "," << vertex_id_map[b] <<")" << endl; #endif Edge e; bool inserted; boost::tie(e, inserted) = add_edge(a, b, current_edge_id++, g); #if VERBOSE std::cout << "inserted: " << inserted << std::endl; std::cout << "source(e,g)" << source(e,g) << endl; std::cout << "target(e,g)" << target(e,g) << endl; std::cout << "edge_id[e] = " << edge_id_map[e] << std::endl; print_edges2(g, vertex_id_map, edge_id_map); print_graph(g, vertex_id_map); std::cout << "finished printing" << std::endl; // print_in_edges(g, vertex_id_map); #endif if (! check_edge_added(g, e, a, b, edge_id_map, current_edge_id - 1, inserted)) { ret = -1; break; } ++E; } // remove_edge(u, v, g) #if VERBOSE cerr << "Testing remove_edge(u, v, g) ..." << endl; is_failed = false; #endif for (i = 0; i < 2; ++i) { #if VERBOSE print_edges(g, vertex_id_map); #endif Vertex a, b; Edge e = random_edge(g, gen); boost::tie(a,b) = boost::incident(e, g); --E; #if VERBOSE cerr << "remove_edge(" << vertex_id_map[a] << "," << vertex_id_map[b] << ")" << endl; #endif remove_edge(a, b, g); #if VERBOSE print_graph(g, vertex_id_map); // print_in_edges(g, vertex_id_map); print_edges(g, vertex_id_map); #endif is_failed = is_failed || is_adjacent(g, a, b) || in_edge_set(g, a, b) || num_edges(g) != count_edges(g); if (is_failed) break; } if ( is_failed ) { ret = -1; #if VERBOSE cerr << " Failed."<< endl; #endif } else { #if VERBOSE cerr << " Passed."<< endl; #endif } // remove_edge(e, g) #if VERBOSE cerr << "Testing remove_edge(e, g) ..." << endl; is_failed = false; #endif for (i = 0; i < 2; ++i) { #if VERBOSE print_edges(g, vertex_id_map); #endif Vertex a, b; Edge e = random_edge(g, gen); boost::tie(a,b) = boost::incident(e, g); --E; #if VERBOSE cerr << "remove_edge(" << vertex_id_map[a] << "," << vertex_id_map[b] << ")" << endl; #endif graph_traits::edges_size_type old_E = num_edges(g); remove_edge(e, g); #if VERBOSE print_graph(g, vertex_id_map); // print_in_edges(g, vertex_id_map); print_edges(g, vertex_id_map); #endif is_failed = is_failed || old_E != num_edges(g) + 1 || num_edges(g) != count_edges(g); if (is_failed) break; } if ( is_failed ) { ret = -1; #if VERBOSE cerr << " Failed."<< endl; #endif } else { #if VERBOSE cerr << " Passed."<< endl; #endif } // add_vertex #if VERBOSE cerr << "Testing add_vertex ..." << endl; is_failed = false; #endif old_N = num_vertices(g); graph_traits::vertex_descriptor vid = add_vertex(g), vidp1 = add_vertex(g); vertex_id_map[vid] = current_vertex_id++; vertex_id_map[vidp1] = current_vertex_id++; #if VERBOSE print_vertices(g,vertex_id_map); print_graph(g,vertex_id_map); // print_in_edges(g,vertex_id_map); print_edges(g,vertex_id_map); #endif // make sure the two added vertices are in the graph's vertex set { if (!in_vertex_set(g, vid)) { #if VERBOSE cerr << " Failed, " << vertex_id_map[vid] << " not in vertices(g)" << endl; #endif ret = -1; break; } if (!in_vertex_set(g, vidp1)) { #if VERBOSE cerr << " Failed, " << vertex_id_map[vidp1] << " not in vertices(g)" << endl; #endif ret = -1; break; } } // make sure the vertices do not have any out edges yet { graph_traits::out_edge_iterator e, e_end; boost::tie(e,e_end) = out_edges(vid,g); if (e != e_end) { #if VERBOSE cerr << " Failed, " << vertex_id_map[vid] << " should not have any out-edges yet" << endl; #endif ret = -1; break; } boost::tie(e,e_end) = out_edges(vidp1,g); if (e != e_end) { #if VERBOSE cerr << " Failed, " << vertex_id_map[vidp1] << " should not have any out-edges yet" << endl; #endif ret = -1; break; } } // make sure the vertices do not yet appear in any of the edges { graph_traits::edge_iterator e, e_end; for (boost::tie(e, e_end) = edges(g); e != e_end; ++e) { if (source(*e,g) == vid || target(*e,g) == vid) { #if VERBOSE cerr << " Failed, " << vertex_id_map[vid] << " should not have any edges" << endl; #endif ret = -1; break; } if (source(*e,g) == vidp1 || target(*e,g) == vidp1) { #if VERBOSE cerr << " Failed, " << vertex_id_map[vidp1] << " should not have any edges" << endl; #endif ret = -1; break; } } } // Make sure num_vertices(g) has been updated N = num_vertices(g); if ( (N - 2) != old_N ) { ret = -1; #if VERBOSE cerr << " Failed. N = " << N << " but should be " << old_N + 2 << endl; #endif break; } else { #if VERBOSE cerr << " Passed."<< endl; #endif } // add_edge again #if VERBOSE cerr << "Testing add_edge after add_vertex ..." << endl; is_failed = false; #endif for (i=0; i<2; ++i) { Vertex a = random_vertex(g, gen), b = random_vertex(g, gen); while ( a == vid ) a = random_vertex(g, gen); while ( b == vidp1 ) b = random_vertex(g, gen); Edge e; bool inserted; #if VERBOSE cerr << "add_edge(" << vertex_id_map[vid] << "," << vertex_id_map[a] <<")" << endl; #endif boost::tie(e,inserted) = add_edge(vid, a, EdgeID(current_edge_id++), g); if (! check_edge_added(g, e, vid, a, edge_id_map, current_edge_id - 1, inserted)) { ret = -1; break; } #if VERBOSE cerr << "add_edge(" << vertex_id_map[b] << "," << vertex_id_map[vidp1] <<")" << endl; #endif // add_edge without plugin boost::tie(e,inserted) = add_edge(b, vidp1, g); if (inserted) edge_id_map[e] = current_edge_id; ++current_edge_id; if (! check_edge_added(g, e, b, vidp1, edge_id_map, current_edge_id - 1, inserted)) { ret = -1; break; } } // clear_vertex Vertex c = random_vertex(g, gen); #if VERBOSE cerr << "Testing clear vertex ..." << endl; is_failed = false; print_graph(g, vertex_id_map); // print_in_edges(g, vertex_id_map); cerr << "clearing vertex " << vertex_id_map[c] << endl; #endif clear_vertex(c, g); #if VERBOSE print_graph(g, vertex_id_map); // print_in_edges(g, vertex_id_map); print_edges(g, vertex_id_map); #endif if (check_vertex_cleared(g, c, vertex_id_map) && num_edges(g) == count_edges(g)) { #if VERBOSE cerr << " Passed."<< endl; #endif } else { #if VERBOSE cerr << "**** Failed" << endl; #endif ret = -1; break; } #if VERBOSE cerr << "Testing remove vertex ..." << endl; is_failed = false; cerr << "removing vertex " << vertex_id_map[c] << endl; #endif old_N = num_vertices(g); remove_vertex(c, g); #if VERBOSE print_graph(g,vertex_id_map); // print_in_edges(g,vertex_id_map); print_edges(g, vertex_id_map); #endif // can't check in_vertex_set here because the vertex_descriptor c // is no longer valid, we'll just make sure the vertex set has // one fewer vertex { graph_traits::vertex_iterator v, v_end; boost::tie(v, v_end) = vertices(g); for (N = 0; v != v_end; ++v) ++N; // N = std::distance(v, v_end); if (N != old_N - 1) { ret = -1; #if VERBOSE cerr << " Failed. N = " << N << " but should be " << old_N - 1 << endl; #endif } } N = num_vertices(g); if (N != old_N - 1) { ret = -1; #if VERBOSE cerr << " Failed. N = " << N << " but should be " << old_N - 1 << endl; #endif } else { #if VERBOSE cerr << " Passed."<< endl; #endif } } if (ret == 0) std::cout << "tests passed" << std::endl; return ret; }