/**************************************************************************** ** ** @source embdmx.h ** ** @source Algorithms for some of the DOMAINATRIX EMBASSY applications. ** For Scophit and Scopalign objects defined in ajxyz.h ** The functionality will eventually be subsumed by other AJAX and NUCLEUS ** libraries. ** ** @author: Copyright (C) 2004 Ranjeeva Ranasinghe (rranasin@hgmp.mrc.ac.uk) ** @author: Copyright (C) 2004 Jon Ison (jison@hgmp.mrc.ac.uk) ** @version 1.0 ** @@ ** ** This library is free software; you can redistribute it and/or ** modify it under the terms of the GNU Library General Public ** License as published by the Free Software Foundation; either ** version 2 of the License, or (at your option) any later version. ** ** This library is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** Library General Public License for more details. ** ** You should have received a copy of the GNU Library General Public ** License along with this library; if not, write to the ** Free Software Foundation, Inc., 59 Temple Place - Suite 330, ** Boston, MA 02111-1307, USA. ****************************************************************************/ #ifdef __cplusplus extern "C" { #endif #ifndef embdmx_h #define embdmx_h /* @data EmbPDmxNrseq ********************************************************* ** ** NUCLEUS data structure for non-redundant sequence testing ** ** @attr Seq [AjPSeq] Sequence to be tested for redundancy ** @attr Garbage [AjBool] True if sequence is to be ignored ** @attr Padding [char[4]] Padding to alignment boundary ** @@ ******************************************************************************/ typedef struct EmbSDmxNrseq { AjPSeq Seq; AjBool Garbage; char Padding[4]; } EmbODmxNrseq; #define EmbPDmxNrseq EmbODmxNrseq* /*****************************************************************************/ /* These functions are NOT YET DOCUMENTED in the appropriate data structures */ /*****************************************************************************/ /* ** Prototype definitions */ void embDmxNrseqDel(EmbPDmxNrseq* Pnrseq); EmbPDmxNrseq embDmxNrseqNew(const AjPSeq seq); AjPList embDmxScophitReadAllFasta(AjPFile in); AjBool embDmxHitlistToScophits(const AjPList in, AjPList out); AjBool embDmxScophitsToHitlist(const AjPList in, EmbPHitlist *out, AjIList *iter); AjBool embDmxScophitToHit(EmbPHit *to, const AjPScophit from); AjBool embDmxScophitsAccToHitlist(const AjPList in, EmbPHitlist *out, AjIList *iter); AjBool embDmxHitsWrite(AjPFile outf, EmbPHitlist hits, ajint maxhits); AjBool embDmxScopToScophit(const AjPScop source, AjPScophit* target); AjBool embDmxScopalgToScop(const AjPScopalg align, AjPScop const *scop_arr, ajint scop_dim, AjPList* list); AjBool embDmxScophitsOverlap(const AjPScophit h1, const AjPScophit h2, ajuint n); AjBool embDmxScophitsOverlapAcc(const AjPScophit h1, const AjPScophit h2, ajuint n); AjPScophit embDmxScophitMerge(const AjPScophit hit1, const AjPScophit hit2); AjBool embDmxScophitMergeInsertThis(const AjPList list, AjPScophit hit1, AjPScophit hit2, AjIList iter); AjBool embDmxScophitMergeInsertThisTarget(const AjPList list, AjPScophit hit1, AjPScophit hit2, AjIList iter); AjBool embDmxScophitMergeInsertThisTargetBoth(const AjPList list, AjPScophit hit1, AjPScophit hit2, AjIList iter); AjBool embDmxScophitMergeInsertOther(AjPList list, AjPScophit hit1, AjPScophit hit2); AjBool embDmxScophitMergeInsertOtherTargetBoth(AjPList list, AjPScophit hit1, AjPScophit hit2); AjBool embDmxScophitMergeInsertOtherTarget(AjPList list, AjPScophit hit1, AjPScophit hit2); AjBool embDmxSeqNR(const AjPList input, AjPUint *keep, ajint *nset, const AjPMatrixf matrix, float gapopen, float gapextend, float thresh, AjBool CheckGarbage); AjBool embDmxSeqNRRange(const AjPList input, AjPUint *keep, ajint *nset, const AjPMatrixf matrix, float gapopen, float gapextend, float thresh1, float thresh2, AjBool CheckGarbage); AjBool embDmxSeqCompall(const AjPList input, AjPFloat2d *scores, const AjPMatrixf matrix, float gapopen, float gapextend); /* ** End of prototype definitions */ #endif #ifdef __cplusplus } #endif