/***************************************************************************** # Copyright (C) 1994-2008 by David Gordon. # All rights reserved. # # This software is part of a beta-test version of the Consed/Autofinish # package. It should not be redistributed or # used for any commercial purpose, including commercially funded # sequencing, without written permission from the author and the # University of Washington. # # This software is provided ``AS IS'' and any express or implied # warranties, including, but not limited to, the implied warranties of # merchantability and fitness for a particular purpose, are disclaimed. # In no event shall the authors or the University of Washington be # liable for any direct, indirect, incidental, special, exemplary, or # consequential damages (including, but not limited to, procurement of # substitute goods or services; loss of use, data, or profits; or # business interruption) however caused and on any theory of liability, # whether in contract, strict liability, or tort (including negligence # or otherwise) arising in any way out of the use of this software, even # if advised of the possibility of such damage. # # Building Consed from source is error prone and not simple which is # why I provide executables. Due to time limitations I cannot # provide any assistance in building Consed. Even if you do not # modify the source, you may introduce errors due to using a # different version of the compiler, a different version of motif, # different versions of other libraries than I used, etc. For this # reason, if you discover Consed bugs, I can only offer help with # those bugs if you first reproduce those bugs with an executable # provided by me--not an executable you have built. # # Modifying Consed is also difficult. Although Consed is modular, # some modules are used by many other modules. Thus making a change # in one place can have unforeseen effects on many other features. # It may takes months for you to notice these other side-effects # which may not seen connected at all. It is not feasable for me to # provide help with modifying Consed sources because of the # potentially huge amount of time involved. # #*****************************************************************************/ // // decisionbox.h // // like MessageBox, the DecisionBox is a wrapper // around a prefab motif dialog box that allows the client // (programmer) to easily popup a dialog box that gives the // user a choice to make and two buttons to choose from. // // instead of requiring callback procedures, the decisionbox // blocks, and uses private member data and callbacks to // pass a decision on to the client, allowing "in-line" // input from the user // #ifndef DECISIONBOX_INCLUDED #define DECISIONBOX_INCLUDED #include #include #include #include "assert.h" class DecisionBox : public ostrstream { public: DecisionBox(const char* szInitialString, const char* okButtonLabel = 0, // default "OK" const char* cancelButtonLabel = 0); // default "Cancel" ~DecisionBox() { // destroy your (motif) self XtDestroyWidget(widDecisionDialog_); } // pop up the dibox (not automatic). no text added after this // call will be displayed. void makeVisible(); // xt callback needs private member data friend void decisionBoxXtCb(Widget widMb, DecisionBox* pDb, XmPushButtonCallbackStruct* pCbStruct); typedef enum { nothingPressedYet, okButtonPressed, cancelButtonPressed } WhichButton; // allow client to inquire about user response. comes in two // flavors for convenience. If your code returns from makeVisible(), // one of these should be true. bool bUserPressedOk() const { assert (whichButton_ != nothingPressedYet); return (whichButton_ == okButtonPressed); } bool bUserPressedCancel() const { assert (whichButton_ != nothingPressedYet); return (whichButton_ == cancelButtonPressed); } private: Widget widDecisionDialog_; // this flag is used to block execution of the application code // until it gets cleared by the error box button callback // used only if blocking requested bool bBlockApplication_; // this gets set by the xt callback depending on which button // user pressed WhichButton whichButton_; }; void decisionBoxXtCb(Widget widMb, DecisionBox* pDb, XmPushButtonCallbackStruct* pCbStruct); #endif // DECISIONBOX_INCLUDED