/***************************************************************************** # Copyright (C) 1994-2008 by David Gordon. # All rights reserved. # # This software is part of a beta-test version of the Consed/Autofinish # package. It should not be redistributed or # used for any commercial purpose, including commercially funded # sequencing, without written permission from the author and the # University of Washington. # # This software is provided ``AS IS'' and any express or implied # warranties, including, but not limited to, the implied warranties of # merchantability and fitness for a particular purpose, are disclaimed. # In no event shall the authors or the University of Washington be # liable for any direct, indirect, incidental, special, exemplary, or # consequential damages (including, but not limited to, procurement of # substitute goods or services; loss of use, data, or profits; or # business interruption) however caused and on any theory of liability, # whether in contract, strict liability, or tort (including negligence # or otherwise) arising in any way out of the use of this software, even # if advised of the possibility of such damage. # # Building Consed from source is error prone and not simple which is # why I provide executables. Due to time limitations I cannot # provide any assistance in building Consed. Even if you do not # modify the source, you may introduce errors due to using a # different version of the compiler, a different version of motif, # different versions of other libraries than I used, etc. For this # reason, if you discover Consed bugs, I can only offer help with # those bugs if you first reproduce those bugs with an executable # provided by me--not an executable you have built. # # Modifying Consed is also difficult. Although Consed is modular, # some modules are used by many other modules. Thus making a change # in one place can have unforeseen effects on many other features. # It may takes months for you to notice these other side-effects # which may not seen connected at all. It is not feasable for me to # provide help with modifying Consed sources because of the # potentially huge amount of time involved. # #*****************************************************************************/ #ifndef mbtPtrOrderedVector_included #define mbtPtrOrderedVector_included #include "rwtptrorderedvector.h" #include "bool.h" #include #include "mbt_exception.h" #include template class mbtPtrOrderedVector : public RWTPtrOrderedVector { public: mbtPtrOrderedVector( size_t nCapacity = nInitialRWTPtrOrderedVectorCapacity, const RWCString& soName = soEmptyString ) : RWTPtrOrderedVector( nCapacity, soName ) {} mbtPtrOrderedVector( const RWTPtrOrderedVector& aArray, const RWCString& soName ) : RWTPtrOrderedVector( aArray ) { RWTPtrOrderedVector::soName_ = soName; } #ifdef USE_USING_IN_PUBLIC_TEMPLATE_CLASSES using RWTPtrOrderedVector::nCurrentLength_; using RWTPtrOrderedVector::data; using RWTPtrOrderedVector::entries; using RWTPtrOrderedVector::operator[]; using RWTPtrOrderedVector::isEmpty; using RWTPtrOrderedVector::length; #endif void insertSorted( TP* pVal ) { int nInsertBeforeIndex = nFindIndexOfMatchOrSuccessor( pVal ); if ( nInsertBeforeIndex == RW_NPOS ) nInsertBeforeIndex = nCurrentLength_; insertAt( nInsertBeforeIndex, pVal ); } void resort() { void* pArray = (void*) data(); size_t nNumberOfElementsInArray = entries(); size_t nSizeOfAnElement = sizeof( TP* ); qsort( pArray, nNumberOfElementsInArray, nSizeOfAnElement, ( ( int(*) ( const void*, const void*) ) cmp )); if ( ! bIsSorted() ) { PANIC_OST( ost ) << "mbtPtrOrderedVector::resort didn't work" << endl << ends; throw ProgramLogicError( ost.str() ); } }; static int cmp( const TP** ppT1, const TP** ppT2 ) { if ( **ppT1 < **ppT2 ) return( -1 ); else if (**ppT2 < **ppT1 ) return( 1 ); else return( 0 ); }; bool bIsSorted() { int nNumberOfEntries = entries(); bool bSorted = true; if ( nNumberOfEntries >= 2 ) { for( int nElement = 0; nElement <= nNumberOfEntries - 2; ++nElement ) { if ( *operator[]( nElement + 1 ) < *operator[]( nElement ) ) { bSorted = false; cout << "Elements " << nElement << " and " << nElement + 1 << " are out of order " << endl; } } } return( bSorted ); } // code borrowed from mbt_ptr_sorted_vector.h int nFindIndexOfMatchOrSuccessor( const TP* pTMatch) const { // return immediately if empty if ( isEmpty() ) return RW_NPOS; int nRangeStart = 0; int nRangeEnd = length() - 1; while( true ) { int nRangeLen = nRangeEnd - nRangeStart + 1; int nTestIndex = ( nRangeLen / 2 ) + nRangeStart; if ( *( (*this)[nTestIndex]) == *pTMatch ) { return nTestIndex; // exact match } else if ( *pTMatch < *((*this)[nTestIndex]) ) { // . . . + . . . . . (+ is nTestIndex) // * (pTMatch) // This is first case // + . . . . . // * (pTMatch) // This is second case if ( ( nRangeLen == 1 ) || ( nTestIndex == 0 ) ) { return( nTestIndex ); } else { // . . . . + . . (+ is nTestIndex) // * (pTMatch) // So overshot. nRangeEnd = nTestIndex - 1; } } else { // *((*this)[nTestIndex]) < *pTMatch // case of nRangeLen == 1 // . l u(+) . // * // l is nRangeStart // u is nRangeEnd // + is nTestIndex // * is pTMatch if ( nRangeLen == 1 || nTestIndex == nRangeEnd) { if ( nTestIndex == ( length() - 1 ) ) { // . . . + // * (pTMatch) // In this case, there is no match or successor return RW_NPOS; } else { // . . . . + . . . // * (pTMatch) // In this case, we want the "." after the "+" return( nTestIndex + 1); } } else // normal case: // . . + . . . . // * (pTMatch) nRangeStart = nTestIndex + 1; } } // while( true ) } int indexFast( const TP* pVal ) { int nFirst = nFindIndexOfMatchOrSuccessor( pVal ); if ( nFirst != RW_NPOS ) { if ( *( (*this)[ nFirst ]) == *pVal ) return( nFirst ); else return( RW_NPOS ); } else return( RW_NPOS ); } TP* pFindFast( const TP* pVal ) { int nIndex = indexFast( pVal ); if ( nIndex == RW_NPOS ) return NULL; else { return( (*this)[ nIndex ] ); } } // copied from mbtValOrderedVectorOfRWCString.h int nFindIndexOfMatchOrPredecessor( const TP* pTMatch ) const { if ( isEmpty() ) return( RW_NPOS ); // region A // ----------- nMinIndex // region B // ----------- nTestIndex // region C // ----------- nTooLargeIndex // region D // an index becomes nTooLargeIndex if it is greater than soMatch // an index becomes nMinIndex if it is less than soMatch if ( *pTMatch < *(operator[]( 0 )) ) return( RW_NPOS ); int nMinIndex = 0; int nTooBigIndex = length() - 1; if ( *( operator[]( nTooBigIndex ) ) < *pTMatch || *( operator[]( nTooBigIndex ) ) == *pTMatch ) return( nTooBigIndex ); // if reached here, soMatch < operator[]( nTooBigIndex ) // and operator[](0) <= soMatch // Thus nTooBigIndex != 0 and the correct index is somewhere // less than nTooBigIndex and correct index >= 0 so // correct index >= 0. // Thus bisect this range over and over, making it smaller // and smaller until it is 0. while( true ) { if ( nTooBigIndex - nMinIndex <= 1 ) return( nMinIndex ); else { int nTestIndex = ( nTooBigIndex + nMinIndex ) / 2; if ( *pTMatch < *( operator[]( nTestIndex ) ) ) nTooBigIndex = nTestIndex; else nMinIndex = nTestIndex; } } } }; #endif