/***************************************************************************** # Copyright (C) 1994-2008 by David Gordon. # All rights reserved. # # This software is part of a beta-test version of the Consed/Autofinish # package. It should not be redistributed or # used for any commercial purpose, including commercially funded # sequencing, without written permission from the author and the # University of Washington. # # This software is provided ``AS IS'' and any express or implied # warranties, including, but not limited to, the implied warranties of # merchantability and fitness for a particular purpose, are disclaimed. # In no event shall the authors or the University of Washington be # liable for any direct, indirect, incidental, special, exemplary, or # consequential damages (including, but not limited to, procurement of # substitute goods or services; loss of use, data, or profits; or # business interruption) however caused and on any theory of liability, # whether in contract, strict liability, or tort (including negligence # or otherwise) arising in any way out of the use of this software, even # if advised of the possibility of such damage. # # Building Consed from source is error prone and not simple which is # why I provide executables. Due to time limitations I cannot # provide any assistance in building Consed. Even if you do not # modify the source, you may introduce errors due to using a # different version of the compiler, a different version of motif, # different versions of other libraries than I used, etc. For this # reason, if you discover Consed bugs, I can only offer help with # those bugs if you first reproduce those bugs with an executable # provided by me--not an executable you have built. # # Modifying Consed is also difficult. Although Consed is modular, # some modules are used by many other modules. Thus making a change # in one place can have unforeseen effects on many other features. # It may takes months for you to notice these other side-effects # which may not seen connected at all. It is not feasable for me to # provide help with modifying Consed sources because of the # potentially huge amount of time involved. # #*****************************************************************************/ #ifndef MBTVALORDEREDVECTOROFINT_DEFINED #define MBTVALORDEREDVECTOROFINT_DEFINED #include "rwtvalorderedvector.h" #include // This class is an array of integers, which allows the concatenation of // 2 of these arrays class mbtValOrderedVectorOfInt : public RWTValOrderedVector { public: mbtValOrderedVectorOfInt( const size_t nInitialSize = 64 ) : RWTValOrderedVector( nInitialSize ) {} static int cmp( const int* pInt1, const int* pInt2 ) { if ( *pInt1 < *pInt2 ) return( -1 ); else if ( *pInt1 == *pInt2 ) return( 0 ); else return( 1 ); } void resort() { void* pArray = (void*) pArray_; size_t nNumberOfElements = entries(); size_t nSizeOfAnElement = sizeof( int ); qsort( pArray, nNumberOfElements, nSizeOfAnElement, ( ( int(*) ( const void*, const void*) ) cmp ) ); if ( !bIsSorted() ) { THROW_ERROR( "mbtValOrderedVectorOfInt::resort didn't work" ); } }; bool bIsSorted() { int nNumberOfEntries = entries(); bool bSorted = true; if ( nNumberOfEntries >= 2 ) { for( int nElement = 0; nElement <= nNumberOfEntries - 2; ++nElement ) { if ( operator[]( nElement + 1 ) < operator[]( nElement ) ) { bSorted = false; cout << "Elements " << nElement << " and " << nElement + 1 << " are out of order " << endl; } } } return( bSorted ); } int nFindIndexOfMatchOrPredecessor( const int nMatch ) const { if ( isEmpty() ) return( RW_NPOS ); // region A // ----------- nMinIndex // region B // ----------- nTestIndex // region C // ----------- nTooLargeIndex // region D // an index becomes nTooLargeIndex if it is greater than nMatch // an index becomes nMinIndex if it is less than nMatch if ( nMatch < operator[]( 0 ) ) return( RW_NPOS ); int nMinIndex = 0; int nTooBigIndex = length() - 1; if ( operator[]( nTooBigIndex ) <= nMatch ) return( nTooBigIndex ); // if reached here, nMatch < operator[]( nTooBigIndex ) // and operator[](0) <= nMatch // Thus nTooBigIndex != 0 and the correct index is somewhere // less than nTooBigIndex and correct index >= 0 so // correct index >= 0. // Thus bisect this range over and over, making it smaller // and smaller until it is 0. while( true ) { if ( nTooBigIndex - nMinIndex <= 1 ) return( nMinIndex ); else { int nTestIndex = ( nTooBigIndex + nMinIndex ) / 2; if ( nMatch < operator[]( nTestIndex ) ) nTooBigIndex = nTestIndex; else nMinIndex = nTestIndex; } } } // written June 2010 int nFindIndexOfMatchOrSuccessor( const int nMatch ) const { if ( isEmpty() ) return RW_NPOS; // this label doesn't apply yet int nMaxIndex = length() - 1; if ( operator[]( nMaxIndex ) < nMatch ) { return RW_NPOS; } // nMaxIndex is really the max index if ( nMatch <= operator[]( 0 ) ) { return 0; } // if reach here, operator[]( 0 ) < nMatch so 0 is too small int nTooSmallIndex = 0; while( true ) { if ( nMaxIndex - nTooSmallIndex <= 1 ) return nMaxIndex; else { int nTestIndex = ( nTooSmallIndex + nMaxIndex ) / 2; if ( operator[]( nTestIndex ) < nMatch ) { nTooSmallIndex = nTestIndex; } else { nMaxIndex = nTestIndex; } } } // while } }; mbtValOrderedVectorOfInt operator+( const mbtValOrderedVectorOfInt& a1, const mbtValOrderedVectorOfInt& a2 ); #endif